Thursday 12 September 2013

task3 HA1

 To play an arcade machine, it comes down to money as you have to pay money to play a certain game such as a race game or even a shooting game. In the 1970's the golden age of the arcade grew bigger and bigger but sadly faded as more advanced home consoles were being created. many companies like Atari suffered but for some companies; this was a God send. An example of this is Shigeru Miyamoto as his now famous character Mario grew to be on the advanced home consoles such as the Game cube and Game boy. From this he made more money as Mario games were the developed all the more. However, the arcade industry was spectacular and made companies larger and ave them tones of money through people placing in their coins. The arcade industry still grows today but the ea now works on home consoles where you don't need to insert a coin or be miles away from home.


Consoles - Firstly the consoles are manufactured and then taken care off. As people order the console it is then boxed for its journey either across seas, though plain travel or even through land travel e.g. truck. Then, when the consumer gets the product e.g. Xbox360, the job is done. However, like many other things consoles can be sold second hand. In this case it may be packaged yet again and transported to another location. Digital Distribution - The people who work for the digital distribution, observe and describe how the delivery of content such as audio, DVD, blue Ray, video and Video Games work without the use of physical media. In addition, these people have the ability to change the whole structure of the video game industry. Also, There job is to Modify and measure contents such as these. for example, if they see a fault with a video game's development such as the team creating it are running low on money; Digital Distribution will warn them and help them figure a cheaper way around it.

http://en.wikipedia.org/wiki/Digital_distribution#Impact_on_traditional_retail 
http://en.wikipedia.org/wiki/Mario

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